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topicnews · August 27, 2024

Psychological horror game Mouthwashing announces release date

Psychological horror game Mouthwashing announces release date

Posted in: Games, Indie Games, Video Games | Tagged: Critical Reflex, Mouthwash, False Organ


Can you survive in space when it seems like everything has gone wrong on purpose? Find out next month when Mouthwashing hits Steam



Article overview

  • Mouthwashing, a psychological horror game, will be released on Steam on September 26, 2024.
  • You are a crew member on a doomed space mission and must contend with hunger and paranoia.
  • Survive hallucinations and uncover dark truths about your captain and crew.
  • Explore spooky corridors and question reality in a battle for your sanity.

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Indie game developer Wrong Organ and publisher Critical Reflex have announced the official release date of their psychological horror title Mouthwash. The team announced this morning that the game, which sees you as a member of a crew in space trying to survive a seemingly doomed mission, will be released on PC via Steam on September 26, 2024. Along with the news came a brand new trailer and story information, which we have here for you to read.

Psychological horror game Mouthwashing announces release date
Photo credit: Critical Reflex

Mouthwash

When the Pony Express’ interplanetary freighter Tulpar goes off course, its five crew members are stranded with a dwindling supply of resources. Facing the threat of starvation and enduring crippling isolation, the crew must battle paranoia and hallucinations as they realize the question is not if they will survive, but when they will perish… and who will be responsible. Who could have known what good old Captain Curly was capable of? I guess he thought it was only right that his crew die alongside him.

But some people can’t even kill themselves. Curly is mutilated, limbless, and unable to speak, but he’s alive. He’s now at the mercy of the crew he’s condemned to a slow death. Follow the lives of the crew as they brave hunger, isolation, and each other. People were never your strong suit anyway. The ship will run out of power within six months. Food rations will run out long before then. Be aware of your surroundings. Your eyes lie. Hope to die, or pray for heaven’s sake that everyone else dies.

  • Inevitable isolation: Explore claustrophobic corridors as time draws closer.
  • Immersive storytelling: Every detail tells a story. A keen eye is key.
  • An unfolding narrative: Find out the truth about your captain, your crew and your cargo.
  • Descent into madness: Question everything, trust nothing. Not even your own mind.

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